uses vtkTextRenderer to render the supplied text to an image.
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#include <vtkTextRendererStringToImage.h>
Inherits vtkStringToImage.
uses vtkTextRenderer to render the supplied text to an image.
Definition at line 27 of file vtkTextRendererStringToImage.h.
vtkTextRendererStringToImage::vtkTextRendererStringToImage |
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vtkTextRendererStringToImage::~vtkTextRendererStringToImage |
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static int vtkTextRendererStringToImage::IsTypeOf |
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const char * |
type | ) |
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virtual int vtkTextRendererStringToImage::IsA |
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const char * |
type | ) |
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virtual vtkObjectBase* vtkTextRendererStringToImage::NewInstanceInternal |
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const |
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virtual void vtkTextRendererStringToImage::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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virtual vtkVector2i vtkTextRendererStringToImage::GetBounds |
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vtkTextProperty * |
property, |
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const vtkUnicodeString & |
string |
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Given a text property and a string, get the bounding box [xmin, xmax] x [ymin, ymax]. Note that this is the bounding box of the area where actual pixels will be written, given a text/pen/baseline location of (0,0). For example, if the string starts with a 'space', or depending on the orientation, you can end up with a [-20, -10] x [5, 10] bbox (the math to get the real bbox is straightforward). Return 1 on success, 0 otherwise. You can use IsBoundingBoxValid() to test if the computed bbox is valid (it may not if GetBoundingBox() failed or if the string was empty).
virtual vtkVector2i vtkTextRendererStringToImage::GetBounds |
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vtkTextProperty * |
property, |
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const vtkStdString & |
string |
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Given a text property and a string, get the bounding box [xmin, xmax] x [ymin, ymax]. Note that this is the bounding box of the area where actual pixels will be written, given a text/pen/baseline location of (0,0). For example, if the string starts with a 'space', or depending on the orientation, you can end up with a [-20, -10] x [5, 10] bbox (the math to get the real bbox is straightforward). Return 1 on success, 0 otherwise. You can use IsBoundingBoxValid() to test if the computed bbox is valid (it may not if GetBoundingBox() failed or if the string was empty).
virtual int vtkTextRendererStringToImage::RenderString |
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vtkTextProperty * |
property, |
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const vtkUnicodeString & |
string, |
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vtkImageData * |
data, |
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int |
textDims[2] = NULL |
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Given a text property and a string, this function initializes the vtkImageData *data and renders it in a vtkImageData. textDims, if provided, will be overwritten by the pixel width and height of the rendered string. This is useful when ScaleToPowerOfTwo is true, and the image dimensions may not match the dimensions of the rendered text.
virtual int vtkTextRendererStringToImage::RenderString |
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vtkTextProperty * |
property, |
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const vtkStdString & |
string, |
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vtkImageData * |
data, |
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int |
textDims[2] = NULL |
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Given a text property and a string, this function initializes the vtkImageData *data and renders it in a vtkImageData. textDims, if provided, will be overwritten by the pixel width and height of the rendered string. This is useful when ScaleToPowerOfTwo is true, and the image dimensions may not match the dimensions of the rendered text.
virtual void vtkTextRendererStringToImage::SetScaleToPowerOfTwo |
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bool |
scale | ) |
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Should we produce images at powers of 2, makes rendering on old OpenGL hardware easier. Default is false.
Make a deep copy of the supplied utility class.
Internals* vtkTextRendererStringToImage::Implementation |
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protected |
The documentation for this class was generated from the following file: